Running "a little" behind.
Okay, so I'm sorry that I haven't been posting games lately, but I have been busy, and anyway, it's not like anyone on here is reading them anyway. (If you are reading them, then COMMENT THE F*** ON THEM!) Anyway, sorry about that. So, when I was up in Indiana with some of my family, I picked up a copy of Disgaea: Afternoon of Darkness. Now, I only looked at this game because my friend recommended the Disgaea series to me, and this was the only one I could find. I haven't beaten it yet, but I feel like I've gotten the hang of the mechanics of the game so far. So, here we go!
Disgaea: Afternoon of Darkness
Concept: As I see it, they took Final Fantasy Tactics Advanced, upgraded the graphics, upgraded the sound, upgraded the smoothness, simplified the mechanics, upgraded the character creation mechanic (or should I say just simply added one in general.) and upgraded the loot/money system. Pretty much, they just made an amped up Final Fantasy Tactics Advanced. (Which, I might add, I beat all 300 mission, and got every item, character, job, and key item in the game.)
Graphics:The graphics are a more cartoony version then Tactics, but it is some what related to World of Warcraft. It adds a somewhat lightheartedness to the game. That is, of course, until you see the spells and combat.
Sound:First off, the dialog, which is mostly voice overs, is hilarious. The script to this game is amazing, and one to laugh at for almost any age. The music can be somewhat repetitive and annoying, but it is still catchy at the same time.
Playability:Plays pretty much like Tactics, but better. I mean, can you rotate the game board in Tactics to get a better view? No! I will say that, even though you can change the viewing angle of the map in Disgaea, there are still quite a few maps which need to have pitch changes, and different view angles then the four that are normally provided.
Entertainment: Simply put, this game is pure, unadulterated addiction. And anyway, there aren't many other games where the max level for every character, playable or not, is 9999! And trust me, gaining levels isn't as easy as it may sound. My highest level character is level 63, and I captured him at level 50!
Replay Value: Very High
Concept: As I see it, they took Final Fantasy Tactics Advanced, upgraded the graphics, upgraded the sound, upgraded the smoothness, simplified the mechanics, upgraded the character creation mechanic (or should I say just simply added one in general.) and upgraded the loot/money system. Pretty much, they just made an amped up Final Fantasy Tactics Advanced. (Which, I might add, I beat all 300 mission, and got every item, character, job, and key item in the game.)
Graphics:The graphics are a more cartoony version then Tactics, but it is some what related to World of Warcraft. It adds a somewhat lightheartedness to the game. That is, of course, until you see the spells and combat.
Sound:First off, the dialog, which is mostly voice overs, is hilarious. The script to this game is amazing, and one to laugh at for almost any age. The music can be somewhat repetitive and annoying, but it is still catchy at the same time.
Playability:Plays pretty much like Tactics, but better. I mean, can you rotate the game board in Tactics to get a better view? No! I will say that, even though you can change the viewing angle of the map in Disgaea, there are still quite a few maps which need to have pitch changes, and different view angles then the four that are normally provided.
Entertainment: Simply put, this game is pure, unadulterated addiction. And anyway, there aren't many other games where the max level for every character, playable or not, is 9999! And trust me, gaining levels isn't as easy as it may sound. My highest level character is level 63, and I captured him at level 50!
Replay Value: Very High
Anyway, if you haven't already, check out my Youtube profile at
http://www.youtube.com/user/ProgectG
See you later!