Some stuff that came up last week:
- There was a short outage on the 17th -- it was caused by a hardware failure on a switch. The site didn't go completely down, but there were some web and memcache servers behind the switch, so the site was slower (and appeared to be down for some people).
- The towns (EDIT: and rallies, too, same code changes) fixes went pretty well, but they caused quite a bit of lag due to the amount of processing that was going on client side. We'll be pushing out a fix early next week that should reduce the amount of lag.
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Notes From Gaia
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Panagrammic
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Necromacide
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I hope you guys fix Towns up so that it shines again, without the shadows of the scriptors....>.>