Bugs I'm Tracking
- people are saying that they can't equip items -- would love to get a reproducible case of this
Item Normalization Fallout
Still lots of work to do on this -- DARKNRGY and others are cranking away on this. Definitely, though, see DARKNRGY's journal; he has some details about the night and a cool time-lapse video that we made.
We had huge checklists for bringing down Gaia. It really was like doing open-heart surgery: at some point you have to turn everything off and hope that you can get everything done in time.
What will item normalization allow us to do? Just some things off the top of my head:
- better metrics, which means that finally have a way to determine a CPI (consumer price index) for economy analysis
- functional items far and beyond that of Faunzy's Flute
- better performance during events and gold shop updates
- evolving items that start evolving when you buy them (i.e., no generations)
- items that force you to interact with them -- i.e., a plant that you have to water once a week, a pet that you have to feed, so on and so forth
Economy
Talking about the economy...
We need to keep an eye on it, but some of our key indicators are showing that some of the changes that we've made in the past months are really starting to make a dent in the economy... inflation seems to under control, at least for now, and prices have been deflating for a while now.
Some Fixes Going Out
- fixed list rendering in some sections of the site
- miscellaneous item norm changes
- some changes to the friends list
- fixed 404 error on profile pages
- fixed paging through user searches
- fixed an exploit with the Gaia redirection warning
View User's Journal
Notes From Gaia
Random thoughts from inside Gaia
Panagrammic
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Just off the top of my head: is the bug with housing arranger not properly displaying the contents of houses on the fix list?