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Hacker's Laws
LAWS OF COMPUTER PROGRAMMING
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1> There is always one more bug.
2> Any given program, when running, is
obsolete
3> If a program is useless, it will
have to be documented.
4> If a program is useful, it will
have to be changed.
5> Any program will expand to fill all
available memory.
6> The value of a program is
proportional to the weight of its
output.
7> Program complexity grows until it
exceeds the capability of the
programmer to maintain it.
8> Make it possible for programmers to
write in English and you will find
out that programmers cannot write
in English.
WEINBERG'S LAW
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If builders built buildings the way
programmers wrote programs, then the
first woodpecker that came along would
destroy civilization.
HARE'S LAW OF LARGE PROGRAMS
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Inside every large program is a small
program struggling to get out.
TROUTMAN'S PROGRAMMING LAWS
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1> If a test installation functions
subsequent systems will
malfunction.
2> Not until a program has been in
production for at least six months
will the most harmful error then
be discovered.
3> Job control cards that cannot be
arranged in improper order will
be.
4> Interchangeable tapes won't
5> If the input editor has been
designed to reject all bad input,
an ingenious idiot will discover a
method to get bad data past it.
6> Machines work, people should think.
GOLUB'S LAWS OF COMPUTERDOM
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1> A carelessly planned project takes
three times longer to complete
than expected; a carefully planned
project will take only twice as
long.
2> The effort required to correct the
error increases geometrically with
time.
BRADLEY'S BROMIDE
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If computers get too powerful, we can
organize them into a committee - -
that will do them in.
- by danger_addict |
- Non Fiction
- | Submitted on 01/20/2012 |
- Skip
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